Review: Anamorphine (PlayStation 4)

Explore the past as you resolve the present in Anamorphine, a surreal adventure of rendered emotions. Journey into the mind of the main character, a young man in denial. His subconscious is pushing him to face his past – or be consumed by it. Here is our Anamorphine review.
Pros:
- Detailed modern graphics.
- 21.92GB Download size.
- Walking simulator gameplay.
- Three save slots.
- 10 trophies.
- The game features depictions of depression so you get an option to skip cutscenes.
- Orchestral soundtrack.
- Controls- Move and look.
- Important items are highlighted and fill in as you look at them.
- Feels very much like a game you interpret yourself.
- First person view.
- Options- Sensitivity slider, center dot on/off and invert axis.
- Clever impactful transitions between scenes.
- Plays out like a person reliving memories.
- Save and quit. (Doesn’t say it but it does indeed do it)
- Very simple to play.
- Takes the narrative in many different ways.
- A game that hangs around your head long after playing.

Cons:
- Slowdown happens a lot.
- No backstory or context. In fact what I put at the top of the review is more than you get in the game.
- Long loading times.
- Screen tearing.
- A lot of loading.
- Slow paced.
- One and done with no replay value.
- Really have to be in the right frame of mind to play.

