Review: Runbow (PlayStation 4)
Runbow is a fast-paced action party game for up to 9 players! The world changes with each swipe of the background color and if you can’t see something it doesn’t exist!
Pros:
- Hand drawn graphics.
- 2.32GB download size.
- Fast paced platform racer where the background constantly changes which in turn makes obstacles appear and disappear.
- Platinum trophy.
- Autosaves.
- Gallery where you can view unlocked characters, art and listen to music tracks. Records section is like a list of achievements you unlock.
- Six modes- Run, Arena, King of the hill, Bowemoth, Adventure and online.
- Hilarious cut scene images in adventure mode.
- Bowhemoth is the hard mode where you have no checkpoints or saves and must do levels in one run.
- Adventure mode is a huge grid whereby finishing a level in a certain time unlocks 1-3 medals, Use medals to unlock art and further levels. When a level is finished you unlock to corresponding levels to which you choose your own path to the top of the grid.
- Customise base characters with hats and new uniforms all unlocked through play.
- Supports 9 players on one console.
- Online- 1-4 mixed local and online and you can do open or private games.
- Adventure mode has 100s of levels to play through.
- Variety of levels, Not just running to a trophy you can also get kill x amount of enemies quickly or collect x amount of coins as fast as possible.
- Over 40 characters to unlock and play as.
- Simple easy to use controls. Jump and punch are all you need but pressing them or holding them can yield new moves.
- All levels are timed and your best time is shown on each completed level.
- Online has 3 modes to play: Run, Arena, and King Of The Hill.
- Private and public lobbies. Private lobbies give a passkey you give to friends so they can join.
- So easy to pick up and play.
- Cameo appearances from other indie titles like Rust, Shovel Knight, and Juan.
- Fast loading times.
- New records and unlocks pop up on the screen like achievements.
Cons:
- No real tutorial just a few simple screens.
- No online leaderboards for adventure levels etc.
- When a player dies they stay dead so in two players it just leaves one guy.
- Difficulty spikes throughout the game.
- Lacks colorblind settings.



