Review: Warhammer 40,000: Inquisitor – Martyr (Steam)

Enter the Chaos-infested Caligari Sector and purge the unclean with the most powerful agents of the Imperium of Man! W40k: Inquisitor – Martyr is a grim Action-RPG featuring multiple classes of the Inquisition who will carry out the Emperor’s will.


  • Really nice graphics with a high level of detail.
  • Graphics options- Resolution, Windowed mode, Quality level presets, v-sync, sync CPU to GPU and high effects on/off.
  • Steam achievements.
  • 16 GB Download size.
  • The awesome film like cutscenes.
  • Three classes- Psyker, Crusader, and Assassin. Each then gets 3 expertise choices- Infiltrator, Sniper or Eradicator.
  • Two modes- Story and Challenge.
  • Strong voice acting.
  • Tutorial pop-ups with a section to re-read them.
  • Stunning levels from the architecture to the sounds, It just oozes atmosphere and nails the feel.
  • Earn EXP and level up to get points to put in the massive upgrade tree.
  • You can set up two load outs and quickly change between them with a single button press.
  • Earn loot boxes from finishing levels and leveling up. They have a cool opening animation.
  • ARPG gameplay. A strong likeness to Diablo.
  • Cover- You can use cover.
  • Power rating- Number assigned as per your total value of equipped gear.
  • The game slowly introduces new mechanics.
  • Amazing art especially on the loading screens.
  • Chests and loot can be found in the game.
  • Special events constantly being added.
  • Hub- Storage, Crafting, shop (buy/sell) and extras where you can apply loot from special events and pets.
  • Star map- Pick a system then pick a planet, You get an overview of enemy type and strength which turns into difficulty level.
  • Glory- Earn points by doing missions for rewards. Increasing the difficulty will get more glory. There is a glory leaderboard that wipes weekly.
  • Unlock new modes and systems as you play.
  • Co-op support with an invite and random join options. All you do for randoms is pick a mission type-Normal, Tarot or event.
  • Dark game. As in it has dark lighting not as in dark themes all though it does kind of do that.
  • So many enemy types from bosses to little Nurgling looking freaks to screen-filling Dreadnoughts.
  • Clever AI- They will flank, use cover and take out explosive barrels.
  • Mounted gun points you can use.
  • Map uncovers as you play.
  • The excellent soundtrack and SFX.
  • A lot of replayability.
  • Loot is on a tier system from common to legendary and epic levels.
  • Full inventory system and when looking at the gear you see the stats of currently equipped gear even in the shop which is dead handy.


  • Long loading times.
  • No native controller support.
  • Camera control is awkward. You have to click the mouse wheel in and rotate it.
  • Tutorial pop-ups especially in the first few missions are constant and need to be clicked to shut.
  • The slow pace in both combat and exploration.
  • So many menus and needless clicking.
  • A lot of reading from tutorial stuff to in-game lore or mission briefings.
  • Loot drops are not as frequent for a game in the same arena as Diablo and Grim Dawn.
  • Upgrade tree whilst huge, Is very intimidating and not that great to interact with.
  • No co-op search.
  • Only 14 achievements.
  • Very dark sections.
  • The cover doesn’t work that well at all.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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