Review: Golem (Steam)

A heart-warming adventure about a young girl and a shape-shifting golem who must navigate the ruins of an ancient tower to solve its challenging puzzles and re-activate its long-dormant machines.

Pros:

  • Decent graphics.
  • 5246MB Download size.
  • Steam achievements.
  • Graphics- Aspect ration, Resolution, AA and depth of field.
  • Puzzle platform gameplay.
  • Tutorial pop-ups but mostly just control stuff.
  • Nice soundtrack.
  • Controls- Click where you want to go, It draws a line to that point and then walks there.
  • Minimalist makes up your own adventure kinda deal. Little words or spoken tongue.
  • Sphere- Turns into a shifting Golem eventually but with this sphere, you must transport it across many puzzles. You can leave/collect the sphere at any time.
  • Can fast forward time when moving.
  • Complete camera control including zoom in and out.
  • Save whenever from the pause menu.
  • When doing platforms/interactions you mimic the movement with your mouse, So going round and round would be circling your mouse.
  • Solid puzzle game.
  • Enchanting world.
  • 10 levels across a multitude of biomes from Deserts to Snow.
  • Hidden pictographs.
  • Varied puzzles and interactions.
  • Engaging story.
  • Fun to play.
  • Plenty of “Ahh yeah, Of course, and Yes Bitch” moments.

Cons:

  • Slow paced.
  • Tutorial stuff feels very later and out of place. Just doing basic action, in the beginning, is a guessing game.
  • Few resolution issues upon startup. Eventually sorted but.
  • Can be hard to see what is happening.
  • The camera is not ideal in some situations.
  • Navigating can be tricky.
  • Long arduous tasks like climbing a tower and then hitting a switch only to slowly work your way back down.
  • Little replayability once you get through it.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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