Review: InkSplosion (PlayStation 4/PlayStation Vita)
Why should war be hell when it could be fun? Enter InkSplosion, a single screen twin-stick shooter, where the only real enemy is beating your previous high-score!
- Pixel art graphics.
- Download size: Vita-120MB and PS4-138.2MB.
- Platinum trophy. Two in fact as each version is separate.
- Shooter gameplay.
- How to play section.
- Gameplay- Shoot all enemies in the wave to progress. Every level you get health back and get given a random weapon.
- Three modes- Classic, Arena, and hard mode.
- Controls- Twin-stick shooter with L button to slow down time, the Right button is shoot.
- The screen fills up with paint as explosions go off and enemies die.
- Every game is different thanks to the random gun and level spawns.
- Game stats-Playtime, the highest score in each mode and a tally of enemies deleted.
- Pick up and play.
- Five weapon types from missile launchers to lasers.
- Banging soundtrack.
- Endless levels.
- Excellent time waster.
- Cheap price point.
- No touchscreen support.
- You have to unlock the modes with high scores in classic.
- Lacks online leaderboards.
- All enemies and player are the same color and it’s hard to distinguish them all from the white bullets.
- You are left wanting more weapon types and level layouts.
- Cannot change controls.