Review: Omensight (PlayStation 4)

Omensight is an Action Murder-Mystery game. In order to prevent the apocalypse, you are fated to repeat the last day of the world until it can be saved. Investigate clues, fight enemies, and solve the murder of the Godless-Priestess.

Pros:

  • Gorgeous graphics.
  • 14.88Gb Download size.
  • Platinum trophy.
  • Five difficulties-Story focus, balanced, warrior, true detective and harbinger which is all difficulties combined.
  • Pop up tutorials as you play.
  • Murder mystery game where you must find out who gone done it by going back in time.
  • Combat is fluid with a combo lock on system like that used in the Arkham games.
  • Impactful soundtrack that both chills and delights.
  • Earn EXP, Level up and unlock new abilities.
  • Amber- Collected in the game and used to increase stats, buy buffs from the amber statue.
  • Decent loading times.
  • Consume character souls in order to go back in time and relive their final day to help you find clues in order to solve the murder.
  • Memories- Collectibles hidden in the game.
  • Investigation board where you can re-read found clues, Fill in the timeline of events and use all this to plan your next destination.
  • End of day breakdown based on experience and EXP is rewarded.
  • The main hub- In between levels you can visit the statues to level up, Use the investigation board and pick where to go next.
  • Voden- a Huge void creature who is brought back from someone and is prominent throughout as you watch end the day of your adventure.
  • Very easy to get into.
  • Big wide open levels with secret areas, Hidden paths and a lot of room to explore.
  • Well written and voiced storyline.
  • Interesting how you can replay the same story but from a different perspective.
  • Pure escapism.
  • Such a rich vibrant world.

Cons:

  • Only one control layout.
  • You have no voice.
  • Breaking boxes feels pointless as it hardly yields anything.
  • Barely playable with a mouse and keyboard.
  • Set camera angles that can really make it hard to see.
  • Combat can easily fall apart with it not always registering attacks.
  • Playing the same section of a level over and over may not be to everyone’s taste.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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