Review: TT Isle of Man – Ride on the Edge (PlayStation 4)

Take up the challenge of the legendary Snaefell Mountain course: all 37.73 miles faithfully reproduced with the champions and their bikes.


  • Slick HD graphics.
  • 20.17GB Download size.
  • Opening tutorial and advanced optional section.
  • Rider creator- Name, Country and choose race gear color.
  • Solo game mode- Quick race, Time Attack, Career, and tutorial.
  • Multiplayer game mode- Online (search and create public/private games) and offline 1-8 hot seat multiplayer.
  • Full online leaderboards.
  • Four difficulties- Easy, Medium, Difficult and expert.
  • Riding style- Amateur, Semi-pro, Pro, simulation, and custom. Each contains- ABS, TCS, Anti wheelie, Anti stoppie, Race line, Brake method, and transmission.
  • Controller- Two types plus a custom where you can be rebound the controls layout.
  • Five views including helmet view.
  • Full HUD customization.
  • Official manufacturers- BMW, EBR, Honda, Kawasaki, Norton, Suter, Triumph and Yamaha.
  • Career- a Main hub with bike management, Emails and your race calendar and performance.
  • Decent loading times.
  • Three times of day- Morning, Noon and evening.
  • 10 track locations- Isle of Man, Northern island, Scotland, Wales and England.
  • Two bike categories- Supersport and Superbike.
  • Can play tourist trophy online.
  • More simulation than arcade.
  • RGB desynchronization.
  • Crash cam views.
  • Fast track reset.
  • Can use button or right stick to brake and accelerate on default controls.
  • Realistic handling.
  • A proper sense of speed.


  • A steep learning curve for handling as it is realistic (I’m guessing) with control being feather light and very twitchy.
  • Bare bones online.
  • Not a lot of support for new players.
  • Tapping anything results in a crash.
  • Outside of MP it’s a very limited experience.
  • AI can be a bit cheap.


Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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