Review: TT Isle of Man – Ride on the Edge (PlayStation 4)
Take up the challenge of the legendary Snaefell Mountain course: all 37.73 miles faithfully reproduced with the champions and their bikes.
- Slick HD graphics.
- 20.17GB Download size.
- Opening tutorial and advanced optional section.
- Rider creator- Name, Country and choose race gear color.
- Solo game mode- Quick race, Time Attack, Career, and tutorial.
- Multiplayer game mode- Online (search and create public/private games) and offline 1-8 hot seat multiplayer.
- Full online leaderboards.
- Four difficulties- Easy, Medium, Difficult and expert.
- Riding style- Amateur, Semi-pro, Pro, simulation, and custom. Each contains- ABS, TCS, Anti wheelie, Anti stoppie, Race line, Brake method, and transmission.
- Controller- Two types plus a custom where you can be rebound the controls layout.
- Five views including helmet view.
- Full HUD customization.
- Official manufacturers- BMW, EBR, Honda, Kawasaki, Norton, Suter, Triumph and Yamaha.
- Career- a Main hub with bike management, Emails and your race calendar and performance.
- Decent loading times.
- Three times of day- Morning, Noon and evening.
- 10 track locations- Isle of Man, Northern island, Scotland, Wales and England.
- Two bike categories- Supersport and Superbike.
- Can play tourist trophy online.
- More simulation than arcade.
- RGB desynchronization.
- Crash cam views.
- Fast track reset.
- Can use button or right stick to brake and accelerate on default controls.
- Realistic handling.
- A proper sense of speed.
- A steep learning curve for handling as it is realistic (I’m guessing) with control being feather light and very twitchy.
- Bare bones online.
- Not a lot of support for new players.
- Tapping anything results in a crash.
- Outside of MP it’s a very limited experience.
- AI can be a bit cheap.