Review: Hammerwatch (Xbox One)

Set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to the top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets, and puzzles.


  • lush pixel graphics.
  • Graphics option- CRT mode, Dual sticker mode, 8 directional shoot and overscan compensation.
  • 16 save slots.
  • Help section.
  • 4 player co-op (local)
  • Seven characters- Paladin, Wizard, Ranger, Warlock, Thief, Priest and sorcerer. Each has unique abilities and stats and you get a brief description of each before selecting them.
  • Can change character color scheme.
  • Four modes-
    • Hammer watch- Story.
    • Temple of Sun- Story DLC.
    • Survival.
    • Hero defences-Hoard mode.
  • Three difficulties- Easier, Medium and hard.
  • Modifiers menu- Infinite lives, HP regen etc. Choose challenging or crutches options to increase/decrease score multiplier bonus.
  • Fast loading times.
  • Dungeon crawling gameplay.
  • Dramatic chiptune OST.
  • Can bring up a screen sized transparent map, Runs in the background as it were so you can still move when it is up on the screen.
  • Vendor coins- Collect these to lower prices.
  • Hidden rooms, Doors, and walkways.
  • Shops- Both secret and normal sell upgrades and items.
  • 384.3MB Download size.
  • 1000 Gamerscore.
  • Fun to explore with huge maps.
  • So many enemy types that trigger when you get in proximity.


  • No online as of yet but it is coming.
  • OCD gamer nightmare with so many breakable objects, Coins to collect and levels are huge and just packed out.
  • No controller options.
  • The screen doesn’t fit properly.
  • Slight slowdown at times.
  • Controls feel weird, Tapping RT hurts your fingers after a while whilst holding the button down does an auto combo attack that feels like cheating.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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