Review: Mulaka (PlayStation 4)

Dive into northern Mexico’s breathtaking landscapes with Mulaka, a 3D action-adventure game based on the rich indigenous culture of the Tarahumara.


  • Minimalist polygon graphics.
  • Platinum trophy.
  • 4.15GB Download size.
  • Tutorial pop-ups throughout.
  • Three save slots.
  • Open world puzzle action game.
  • Controller- Sensitivity and invert axis.
  • Attacks- Heavy, Light, Ground pounds, Throw weapons, Combos, and dodge.
  • Enemy bestiary- Fills in as you discover them.#Collect plants to craft items/health items.
  • Heal- Do a little dance.
  • Sukuruame vision- You get to see lost souls, Hidden platforms, Objective markers, Save points etc and can manually be triggered.
  • Korimas- Currency. Kill enemies, Find pots, Smash things. Used to buy upgrades from the merchant.
  • Full upgrade tree.
  • Puzzles laid about and can be discovered in any order.
  • A lot of free reigns.
  • Atmospheric.
  • Chilled feel to it all.
  • Arenas pop up and you have to kill all enemies to open the world back up.
  • Collect gems to open new areas to explore.
  • Uses its own language.
  • Hidden collectibles.
  • Areas have a percentage of collectibles and discovery.
  • Can fast travel between areas.
  • Big boss battles.
  • Can interpret the story/world yourself.
  • Many enemy types.
  • Super move- Charges up when fighting.
  • Plants regrow over time.
  • Autosaves regularly.
  • Gorgeous location/environments.
  • Transformations- You can turn into beasts.
  • Really nice art cutscenes.
  • Simple controls.
  • Fun to play.
  • Excellent pacing.
  • Loads of optional content to seek out.


  • Hitting the tiny scorpions is a huge pain.
  • So annoying that you cannot vault or grab ledges.
  • Using the spear is a pain mostly due to the camera.
  • Healing dance gets old fast and is not something you can do mid-fight.
  • Fighting is slow.
  • At times you feel the world is too empty with little combat.
  • Not that difficult.
  • One and done experience.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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