Review: Neon Drive (PlayStation 4)

From beautiful cityscapes and ocean roads to exploding enemy spaceships, Neon Drive has it all. It’s inspired by the arcade games of the 80’s, but set against a futuristic backdrop of glowing cyber-grid, all in silky-smooth graphics.

Pros:

  • Crisp HD Graphics.
  • 408MB Download speed.
  • 80s Themed presentation complete with neon lights and arcade cabinets.
  • Online leaderboards.
  • Gameplay- Dodge obstacles and cars in your endless runinng car.
  • Three difficulties-Normal, Hard and Insane.
  • Eight levels in the main game.
  • Free run and practice available on each level.
  • Endurance mode.
  • Restart at checkpoints option.
  • Can set music offset.
  • Simple controls. You move left or right using any of the buttons or the d pad.
  • View perspective can change from behind to top down.
  • Easy to get into.
  • Can play by sight but the game also runs seamlessly along with the music.
  • Very slick looking.
  • Percentage for level progression.
  • 14 Trophies.
  • Practice-Has a VHS scan lines filter and you get constant checkpoints.
  • Free run-Hit the markers and it is basically a Guitar Hero type affair, Hit the markers as they play in the music.
  • Responsive immediate controls.
  • Difficulty affects speed, Allowed hits, Checkpoint frequency and speed.
  • Difficult game.
  • Decent 80s inspired soundtrack.
  • Can play any level on any setting.
  • Crazy neon colour palette.
  • Custom number plate option.
  • Attempt counter.
  • Addictive.
  • Fun to play.

Cons:

  • Same tune on loop on the main menu.
  • Doesnt support analog sticks.
  • Difficulty spikes.
  • Tunnel vision is a thing.

 

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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