Review: Masquerada: Songs and Shadows (PlayStation 4)

Masquerada is a single-player tactical RPG set in a Renaissance-inspired city of magic, where real-time combat can be paused to set up elemental combos powered by Venetian-styled masks. Come for gorgeous hand-drawn art; stay for the rich lore & a thoughtful, fully-voiced tale of intrigue & tragedy.


  • Beautiful hand drawn graphics.
  • 12.23GB Download size.
  • Three difficulties- Story, Normal and hard.
  • Pause on combat option.
  • GUI scale slider.
  • Prologue (Tutorial)
  • Autosaves regularly.
  • Platinum trophy.
  • Operatic musical score.
  • Nice art cut scenes.
  • Combat-Has auto attack and you can also use your abilities and change opponents and indeed your team members at will. Combat is very free willing and easy to get into.
  • Can skip or fast forward dialogue.
  • Fast loading times.
  • Chose to use one of the four elements. These determine what type of attacks and abilities you have.
  • Lore, Bios and manual is uncovered by collecting entries and playing the game.
  • Stances-Easily changed with the d-pad and changing your stance opens up new attacks and more importantly attack speed and damage.
  • Team-Deep customisation. You can assign their upgrade points, Set teams behaviour and even how often or the criteria of how they use their abilities.
  • Earn upgrade points and unlock new abilities and buffs in the extensive skill tree.
  • Strong decent story.
  • Good chemistry between the characters.
  • Simple trophies.
  • Marker to help navigate the map.
  • Big boss battles.
  • Stream lined casual experience.
  • Find mask parts to get new ones which grant buffs.
  • Training area unlocks later where you can practice party composition.
  • Can reset upgrade point allocations.
  • Some nice locations.
  • Chapter select.
  • Powerful star studded voice acting that really shines through.
  • Easy to get into.


  • A lot of loading screens.
  • Pop ups are constant.
  • Lot to take in.
  • Very stop and start.
  • Combat can get confusing in big numbers.
  • GUI is all or nothing.
  • AI are unpredictable.One time they dont move but more times than not they just run away in a random direction. Especially annoying when fighting said AI.
  • Little room for exploration.
  • Lot of hand holding.
  • No run button meaning getting from point to point is a long process.
  • Little world interaction like smashing crates etc.
  • Music is not for everyone.
  • You stop worrying about collectibles very quickly.


Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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