Review: Mighty Gunvolt Burst (Nintendo 3DS)
The game’s systems have been completely revamped and powered up with lots of new additions, including a deep character customisation system that lets you mould and shape your character into the ultimate hero that works best for you.
Pros:
- Pixel art graphics.
- 108 Blocks download size.
- Challenges- Games own achievements.
- Re bindable controls.
- HUD settings- What shows on screen and gauges.
- Eight save slots.
- Platformer game play in a 2D world.
- Two characters- Gunvolt and Mighty Number 9’s Beck.
- Levels can be played in any order.
- Collection- Shows collected pixel stickers and modules.
- Can see your best score and rank on each level.
- Customise- Deep set of options using collected powers and abilities. You have a set limit but you can change things from bullet colour to speed, Method of fire and even bullet dissipation with loads more left to discover.
- Test area to try out your new creations.
- Auto saves regularly.
- Solid responsive controls.
- Big boss battles.
- Health pick ups.
- Generous checkpoints.
- Difficult game.
- Burst-Kill enemies and bosses up close to get a burst to do more damage but also rack up a unique combo adding extra points.
- A lot of replay value.
- Treasures- Hidden collectibles that can unlock new customise options.
- Clever level design with multiple routes and hidden areas.
- Cool effects in play from a silhouette graphic palette to water physics and ice.
- Basic opening tutorial.
- Fun to play.
- Has a strong Mega man feel to it all.
- Cracking soundtrack.
Cons:
- No 3D implementation which feels like a let down as the levels would really pop.
- To use food to replenish health requires you to pause and pick.
- Difficult game.
- No leaderboards.



