Review: Flinthook (PlayStation 4)

Armed with your mighty hookshot, your uncanny slow-motion powers and your trusty blasma pistol, plunder and fight your way through an infinite variety of randomly-assembled spaceships for treasure, loot and fame

Pros:

  • Eye popping Pixel graphics .
  • 405.8MB Download size.
  • Full Platinum trophy.
  • Opening tutorial section.
  • Roguelike gameplay.
  • Three save slots.
  • Cutesy animations.
  • Game evolves around you making runs in each level collecting loot/weapons/items. Finishing a run will net you a ghost gem and you go straight into the next level. Anything you have done is not banked until you die or you manually end the run.
  • Ghost gems- Get three to open up the boss fight.
  • Controls will sound really weird to read but in practice is actually a smoot fun way to play the game. You aim your hook to grapple the loops around a level to travel all over the place or pull enemy shields off and shoot enemies, Its all done with minimal button assignment and to be completely honest, You need to play it to appreciate it.
  • Online leaderboard support.
  • Collect treasure and loot to level up.
  • Rank up to earn booster packs which contain random perks.
  • Perks- Each perk has a number that indicates how many perk slots it takes up, You can mix and match as you please as well as upgrade the perk bar limit allowing you to have even more perks or stronger ones.
  • Fun to play like really fun to play.
  • A ship is made up of randomly generated rooms and you go through each one room by room.
  • Big boss battles.
  • Find hidden rooms and items like the ability to uncover the whole map.
  • Fast loading times.
  • Nice soundtrack.
  • Fast paced action.
  • As well as your hook you can also freeze time/ Slow down time and more thanks to abilities you can unlock and equip.
  • End of run breakdown like rooms visited, Enemies killed etc…
  • Blackmarket is your shop to buy new abilities or weapons.
  • Currency- You collect gold to buy “only good until you finish your run” items from the merchants in the levels themselves whilst skull tokens are used at the black market to buy permanent unlocks.
  • Different ship descriptions give a vague idea of what to encounter- Gauntlet, Loot, Labyrinth etc.
  • Lore section.
  • Daily and weekly challenges.
  • Addictive one more go game play.
  • Pick up and play.
  • Difficulty is perfectly balanced.

Cons:

  • Controls do have a slight learning curve only because its so surprising how well it works.
  • Quite a bit of information to take in.
  • Difficult.
  • Only one control layout.
  • Never sure what the ship types really mean.
  • Music doesn’t change much.
  • Items in the shops on a level have no real description so at first you are buying blind.

 

 

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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