Review: Vikings – Wolves of Midgard (PlayStation 4)

As clan chief, you must save Midgard from complete annihilation, and spearhead the charge to vanquish the fiendish creatures of the Fimbulwinter.


  • Nice graphics, Great looking locations.
  • 11.55GB Download size.
  • Opening tutorial.
  • Two classes warrior or shield maiden.
  • Choose your Deity- Tyr, Loki, Thor, Skathi and Odin. This basically determines what weapon you start with and the sort of abilities you unlock later on.
  • Hardcore mode available.
  • Four difficulties- Easy, Normal, Hard and insane.
  • ARPG game play so its in the same genre as Diablo.
  • You have multiple weapon sets and can quickly jump between them.
  • Blood is collected from defeated enemies and used to level up or upgrade the altar.
  • Level up choices- Health, Damage, Attack speed, Elemental resistance and armour.
  • Upgrading an Altar will grant you better upgrades.
  • Blacksmith to craft dismantle armour and weapons.
  • Decent voice acting.
  • Mini map with markers to help in questing.
  • You suffer from the elements like cold/hot.
  • Combo counter which grants bonus blood.
  • Levels have bonus side quests.
  • Full stats screen.
  • Aside from the main campaign you have raids and hunts which are re playable. In these its just a bite size mission or kill x amount of enemies.
  • Supports online with hosting and finding a game options. Supports LAN.
  • When you take over a settlement in the game you can choose whether to plunder or keep the settlement. Keep means you get a bonus amount of resources at the end of every level completion while as plunder means you get a one off big resource gain.
  • Hidden chests/routes.
  • Big open levels.
  • Map uncovers as you traverse the land.
  • Dedicated boss arena.
  • Power booths work like shrines in Diablo where you get a buff for a set amount of time.
  • Good story with decent narration over the top.
  • Checkpoints throughout.
  • Destructible environments.
  • Slow motion death animations.
  • Unlock and use abilities.
  • Fun to play.
  • Great sound work.
  • Best played with friends.
  • Full unlock tree of abilities so you can craft your own unique hero.
  • Full Platinum trophy.
  • You have a main hub where you visit the blacksmith or use the Altar and of course pick which level you want to invade next!
  • Good variety of enemy types each with unique attacks.


  • Really slow starter.
  • Some cheesy dialogue/execution.
  • Loot drops are minimal and stingy.
  • Level mechanics are not always explained.
  • A lot of loading screens.
  • Navigating the menus are clunky, Its all laid out in a confusing way and makes upgrading or unlocking abilities a real pain in the ass.
  • Gifts and leveling up is only briefly explained.
  • Had a couple of instances where a mission ticker would reset mid level.
  • Blood doesn’t always come to you despite being in range.
  • No online search/filter options meaning your at the mercy of the internet gods.
  • Slow to upgrade Altars and the blacksmiths.
  • Slowdown and frame drops in built up areas.
  • Never really sure if the game has saved.
  • A lot of empty space and time between mob fights.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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