Review: Snake Pass (PlayStation 4 And Nintendo Switch)

Slither, coil and climb your way to the top of Haven Tor in this one of a kind physics based, puzzle platform adventure.


  • Nice big bright graphics.
  • 1.76GB download size (PS4)  3.7gb (Switch)
  • Platinum trophy.
  • Switch version can be played on the big screen, Table top mode or handheld.
  • Three save slots.
  • Two control layouts-Easy and default.
  • 4K Resolution support.
  • Invert camera option.
  • Opening and ongoing tutorial support.
  • Puzzle platformer where you must collect the keystones in order to open the key gates.
  • Cool Snake control. You move side to side rapidly to move faster and can raise your head up for climbing higher points. You can also swim very easily.
  • Bird companion will help guide you within the levels and offer routes up obstacles. Oh yeah and he can also pick up your tail and help you get out of a jam.
  • Checkpoints scattered across the level and they can be hit multiple times so you can save what you have done.
  • Three sets of collectibles in the game. Keystones are the only MUST COLLECT items. The other two, Bubbles and coins are optional.
  • End of level breakdown showing how many collectibles you managed.
  • Levels are very open with multiple routes, Shortcuts and hidden rooms available for you to traverse.
  • Clever physics engine at work in regards to your Snake.
  • Very cheerful almost Disney feel to the music.
  • Level select overview allowing you to replay levels and also see how many collectibles you have on each level.
  • High replay level.
  • Fast loading times.
  • Can swap control layouts at anytime in game.
  • Auto saves after each level.
  • Unlock time trial for each level including full online leader-board support.
  • Some really nice looking locations in particular any underwater sections are great to look at.
  • Clever level design from the puzzles to the general layout.
  • Slick animations and facial expressions.
  • Overall percentage number on your saves.
  • 15 levels to play through.


  • Steep learning curve with the controls. Its surprisingly tricky to control your snake especially when faced with very dominating wood standing in your way.
  • HD Rumble is strong and goes off on every pick up which is annoying.
  • No touch controls on the Switch.
  • Few clipping issues, Fell through a wall a few times or a pole didn’t react how you thought it would.
  • Camera can have a mind of its own and flip out everywhere.
  • Very repetitive.
  • Checkpoints are lost when quitting out.
  • If you just go for the keystones, The game is very short.
  • No difficulty options.


Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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