Atmospheric PC Adventure Game “Face Noir” Will Release In English on July 18

 
Indie adventure game developer Phoenix Online Studios is announcing their next release, Face Noir, is now available for $15.99 preorder from FaceNoirGame.com. A noir mystery game set in New York City during the Great Depression, Face Noir will release for PC download on July 18, 2013. The preorder deal includes a 20% discount over the regular $19.99 price and a free MP3 soundtrack.

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A moody tale that combines the intrigue and atmosphere of a Raymond Chandler novel or Humphrey Bogart film with classic point-and-click adventure gameplay, Face Noir follows private eye Jack del Nero as he’s falsely accused of murdering the man who left a little girl in his protection. As Jack tries to figure out who she is and clear his name, the disillusioned detective finds himself up against a city infested with corruption and economic uncertainty. And he discovers more about human nature than he ever wanted to know along the way.
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Developed by Italian indie studio Mad Orange, Face Noir released in Italy and Germany in 2012. Phoenix Online Studios, the team responsible for episodic adventure games The Silver Lining and Cognition: An Erica Reed Thriller, teamed up with Mad Orange to provide full English localization as well as additional programming support. Based on player feedback, this new version has had its user interface updated, pixel hunts eliminated, and some puzzles tweaked.
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The Face Noir preorder joins several third-party games on Phoenix Online’s store as the company pursues its goal of creating a hub for indie adventures. Current offerings include award winner The Cat Lady (Harvester Games), the first installments of the episodic adventures Reperfection (Tinnitus Games) and Shadows of the Vatican (10th Art Studio), and puzzle game Vampires! (CBE Software), along with Phoenix’s own games, Cognition and freebie The Silver Lining. Visit http://store.postudios.com for details.
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About the author

Jim Smale I am a long term video game fan, Starting on a Atari 2600 and working my way through the golden Nintendo era. Now writing in my own unique style, I hope to provide gamers with a new way in which to read reviews.


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