Review: Star Trek The Video Game

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star trek the video game (2)

Play as two of the greatest science-fiction heroes ever — Kirk and Spock – in the award-winning STAR TREK, a completely original co-op experience that expands the Star Trek universe even further. Set in the 23rd Century world of the massively popular Star Trek reboot, this cover-based shooter immerses players in a rich, original story…

star trek into darkness (3)

Pros:

  • Detailed character graphics, They look like their movie counterparts.
  • All characters are voiced by the actual actors in the film and this really adds authenticity to the game.
  • The whole game is playable with co-op. Using a drop in/ drop out method so you will never need to game alone.
  • Game is best played with a human co op partner.
  • Play as either Spock or Kirk.
  • A third person shooter with puzzle elements.
  • Use your Tricoder to scan the area and find hidden collectibles, order your AI partner around, pick up a certain weapon, collect new information on systems and enemies. This is also what you need to do to initiate hacking sequences.
  • Earn XP from using your Tricoder and level up to unlock new skills.
  • Loads of co-op set pieces from opening doors to dual hacking, foot ups to secret routes.
  • Set after the first film and before the second film. Travel from New Vulcan to the Gorn Homeworld
  • A decent script with some great dialogue between Kirk and Spock.
  • Get to shoot the lasers from the USS Enterprise.
  • Few epic set pieces that look great.
  • Controller layout is simple and familiar.
  • Hack enemy turrets and get them to work for you.
  • When your down but not out, you can still shoot, crawl to safety and sometimes revive your partner.
  • Loads of new guns to find and use. All guns have two types of fire, mostly one for killing and one for stun.
  • Has a stealth mechanic that makes the approach to each area different.
  • Authentic sound effects of the guns or should I say lasers.
  • Good checkpoint system.

star trek into darkness (4)

Cons:

  • Graphical glitches from character collision, enemies getting stuck in the scenery.
  • AI partner is stupid and will just stand in front of a turret, Die and just stay there until you revive him. To which he will usually stay there and do it again until you neutralize the turret.
  • Camera is a bit wonky and will sometimes seem to have a mind of its own, as it periodically swings in and out of focus.
  • Actually shooting is floaty and you never really feel in control.
  • Annoying beep that happens on every loading screen and there is quite a few loading screens.
  • Despite claims before release saying each character will play different, in the final product they both play exactly the same with the same upgrades etc..
  • Had instances where enemies disappeared or the target kill just drops out the game. A checkpoint restart was needed to fix the issue.
  • Game is a very basic cover and shoot type of affair that doesn’t really offer anything new to the genre.
  • The jumping mechanic is hit and miss and when precise jumps are needed, frustration will follow.
  • The co op stuff like opening doors is just a drawn out repetitive task.

star trek into darkness (5)

In summary, The game has a good share of bugs and glitches. You can still get some enjoyment out of it even if its a short lived experience. Best played in co op with a mate, This will help take the sting out of the game. If you can get the game on the cheap then I can think of far worse games to hate. The game does look good in places and when you get a good set piece it is good. Its just annoying that every area does the same thing. You enter in one way and the enemies enter  opposite you, then its a case of cover shoot, cover shoot. The dialogue between the two playable characters keep the game going at times. I had some fun times with the game and I had some really bad times with it. To cut a long story short, The game if obtained cheap is a average game at best and players will get some enjoyment from it.

 

About the author

Jim Smale I am a long term video game fan, Starting on a Atari 2600 and working my way through the golden Nintendo era. Now writing in my own unique style, I hope to provide gamers with a new way in which to read reviews.

Jim Smale

I am a long term video game fan, Starting on a Atari 2600 and working my way through the golden Nintendo era. Now writing in my own unique style, I hope to provide gamers with a new way in which to read reviews.

  • Kevlarskivies

    Phasers not Lasers, please learn the lingo when reviewing the games