Review: Wizorb

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Wizorb is a unique combination of classic block-breaking action and light RPG elements. The once peaceful Kingdom of Gorudo is threatened by an evil presence. The only hope for salvation is Cyrus, a wizard versed in a secret magic art called Wizorb! Explore many strange places from the derelict monster infested town of Clover to Gorudo Castle atop Cauldron Peak. Danger lurks around every corner so you’ll need to keep your wits about you and have quick reflexes in order to survive.

Pros:

  • Pixel art graphics with a high polished feel and really good character animations
  • Arkanoid with a twist game mechanic
  • Power ups can be picked up and bought to aid you in clearing levels, killing enemies
  • Has a rich RPG story element attached to the game, where it sees you helping to build a war-torn village, destroyed by an ancient evil
  • multiple endings and paths to take on your way to victory
  • Secret rooms/shops can be found in levels to further boost your haul
  • Upgrade your weapons, health and general gameplay
  • PC version supports gamepad
  • Huge epic boss battles will make an appearance to disrupt your plans
  • You play as a wizard that turns into a wand that you use to knock the power ball around
  • The whole game has a beautiful atmosphere with a great soundtrack

Cons:

  • Save points can be a real pain. Basically you do a set of levels with a boss at the end, quitting out halfway through means you lose your progress. Doesnt happen as often as you think but when it does its annoying
  • suffers from “Its taking ages to hit the last block” syndrome
  • Boss battles can get cheap, later on if you don’t upgrade properly it can hinder your success

In summary this is a wonderful game. What first hits you is its high production values, from the graphics to the soundtrack. The game prides itself on its ability to suit any gamers needs. With its simple gameplay/controls anyone can easily pick this title up and have a great deal of fun with it. The RPG element is light but is enough to keep the story going. It has a Zelda feel to it from the open world roaming to the character interactions. This is a great title and is definitely worth a purchase.

 

About the author

Jim Smale I am a long term video game fan, Starting on a Atari 2600 and working my way through the golden Nintendo era. Now writing in my own unique style, I hope to provide gamers with a new way in which to read reviews.

Jim Smale

I am a long term video game fan, Starting on a Atari 2600 and working my way through the golden Nintendo era. Now writing in my own unique style, I hope to provide gamers with a new way in which to read reviews.

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